chromium/third_party/angle/src/tests/gl_tests/EGLImageMECFriendlyTest.cpp

//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGLImageMECFriendlyTest:
//   MEC friendly tests are tests that use all of the created resources, so that
//   MEC will have to capture everything, and we can test with capture/replay
//   whether this is done correctly. In this case the focus is on external images

#include "test_utils/ANGLETest.h"
#include "test_utils/gl_raii.h"
#include "util/EGLWindow.h"

constexpr int kPixelThreshold =;

namespace angle
{
class EGLImageMECFriendlyTest : public ANGLETest<>
{};

// Test the use of an external texture, make the test friendly for triggering MEC
// that is - use all the created resources in all frames
TEST_P(EGLImageMECFriendlyTest, DrawExternalTextureInLoop)
{}

ANGLE_INSTANTIATE_TEST_ES2_AND_ES3();
}  // namespace angle