chromium/third_party/angle/src/tests/gl_tests/PixmapTest.cpp

//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

#include "test_utils/ANGLETest.h"
#include "test_utils/gl_raii.h"
#include "util/EGLWindow.h"
#include "util/OSPixmap.h"
#include "util/OSWindow.h"

#include <iostream>

usingnamespaceangle;

class PixmapTest : public ANGLETest<>
{};

// Test clearing a Pixmap and checking the color is correct
TEST_P(PixmapTest, Clearing)
{}

// Bind the Pixmap to a texture and verify it renders correctly
TEST_P(PixmapTest, BindTexImage)
{}

// Bind a Pixmap, redefine the texture, and verify it renders correctly
TEST_P(PixmapTest, BindTexImageAndRedefineTexture)
{}

ANGLE_INSTANTIATE_TEST_ES2();