#include "net/nqe/network_id.h"
#include <tuple>
#include "base/base64.h"
#include "base/strings/string_number_conversions.h"
#include "net/nqe/proto/network_id_proto.pb.h"
namespace net::nqe::internal {
NetworkID NetworkID::FromString(const std::string& network_id) { … }
NetworkID::NetworkID(NetworkChangeNotifier::ConnectionType type,
const std::string& id,
int32_t signal_strength)
: … { … }
NetworkID::NetworkID(const NetworkID& other) = default;
NetworkID::~NetworkID() = default;
bool NetworkID::operator==(const NetworkID& other) const { … }
bool NetworkID::operator!=(const NetworkID& other) const { … }
NetworkID& NetworkID::operator=(const NetworkID& other) = default;
bool NetworkID::operator<(const NetworkID& other) const { … }
std::string NetworkID::ToString() const { … }
}