#include "test_utils/ANGLETest.h" #include "test_utils/gl_raii.h" usingnamespaceangle; namespace { const int GRID_SIZE = …; class ShaderAlgorithmTest : public ANGLETest<> { … }; // Simplied version of dEQP test dEQP?GLES2.functional.shaders.algorithm.rgb_to_hsl_vertex TEST_P(ShaderAlgorithmTest, rgb_to_hsl_vertex_shader) { … } ANGLE_INSTANTIATE_TEST_ES2_AND(…); } // namespace