chromium/third_party/angle/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000D.inc

// GENERATED FILE - DO NOT EDIT.
// Generated by gen_vk_internal_shaders.py.
//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// shaders/gen/ImageClear.frag.0000000D.inc:
//   Pre-generated shader for the ANGLE Vulkan back-end.

#pragma once
constexpr uint8_t kImageClear_frag_0000000D[] =;

// Generated from:
//
// #version 450 core
//
// layout(push_constant)uniform PushConstants {
//        vec4 clearColor;
//     float clearDepth;
// } params;
//
// layout(location = 6)out vec4 colorOut;
//
// void main()
// {
//     colorOut = params . clearColor;
//
//     gl_FragDepth = params . clearDepth;
//
// }