chromium/third_party/angle/src/tests/gl_tests/WebGLReadOutsideFramebufferTest.cpp

//
// Copyright 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//

// WebGLReadOutsideFramebufferTest.cpp : Test functions which read the framebuffer (readPixels,
// copyTexSubImage2D, copyTexImage2D) on areas outside the framebuffer.

#include "test_utils/ANGLETest.h"

#include "test_utils/gl_raii.h"

namespace
{

class PixelRect
{};

}  // namespace

namespace angle
{

class WebGLReadOutsideFramebufferTest : public ANGLETest<>
{};

class WebGL2ReadOutsideFramebufferTest : public WebGLReadOutsideFramebufferTest
{};

// Check that readPixels does not set a destination pixel when
// the corresponding source pixel is outside the framebuffer.
TEST_P(WebGLReadOutsideFramebufferTest, ReadPixels)
{}

// Check that copyTexSubImage2D does not set a destination pixel when
// the corresponding source pixel is outside the framebuffer.
TEST_P(WebGLReadOutsideFramebufferTest, CopyTexSubImage2D)
{}

// Check that copyTexImage2D sets (0,0,0,0) for pixels outside the framebuffer.
TEST_P(WebGLReadOutsideFramebufferTest, CopyTexImage2D)
{}

// Check that copyTexSubImage3D does not set a destination pixel when
// the corresponding source pixel is outside the framebuffer.
TEST_P(WebGL2ReadOutsideFramebufferTest, CopyTexSubImage3D)
{}

ANGLE_INSTANTIATE_TEST_ES2_AND_ES3();

ANGLE_INSTANTIATE_TEST_ES3();

}  // namespace angle