// // Copyright 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // WebGLCompatibilityTest.cpp : Tests of the GL_ANGLE_webgl_compatibility extension. #include "test_utils/ANGLETest.h" #include "common/mathutil.h" #include "test_utils/gl_raii.h" namespace { bool ConstantColorAndAlphaBlendFunctions(GLenum first, GLenum second) { … } void CheckBlendFunctions(GLenum src, GLenum dst) { … } // Extensions that affect the ability to use floating point textures constexpr const char *FloatingPointTextureExtensions[] = …; } // namespace angle // namespace angle