// // Copyright 2018 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // PointSpriteTest.cpp: Tests basic usage of GLES1 point sprites. #include "test_utils/ANGLETest.h" #include "test_utils/gl_raii.h" #include "util/random_utils.h" #include <stdint.h> usingnamespaceangle; class PointSpriteTest : public ANGLETest<> { … }; // Checks that triangles are not treated as point sprites, and that cached state // is properly invalidated when the primitive mode changes. TEST_P(PointSpriteTest, TrianglesNotTreatedAsPointSprites) { … } ANGLE_INSTANTIATE_TEST_ES1(…);