#include "test_expectations/GPUTestConfig.h"
#include "test_expectations/GPUTestExpectationsParser.h"
#include "test_utils/ANGLETest.h"
namespace angle
{
class GPUTestConfigTest : public ANGLETest<>
{ … };
TEST_P(GPUTestConfigTest, GPUTestConfigConditions)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_D3D9)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_D3D11)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_Metal)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_Wgpu)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_GLDesktop)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_GLES)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_Vulkan)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_Vulkan_PreRotation90)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_Vulkan_PreRotation180)
{ … }
TEST_P(GPUTestConfigTest, GPUTestConfigConditions_Vulkan_PreRotation270)
{ … }
ANGLE_INSTANTIATE_TEST_ES2_AND_ES3(…);
}