// // Copyright 2021 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // VertexArrayPerfTest: // Performance test for glBindVertexArray. // #include "ANGLEPerfTest.h" #include "DrawCallPerfParams.h" #include "test_utils/gl_raii.h" usingnamespaceangle; namespace … // namespace