#include "cc/tiles/prioritized_tile.h"
#include "cc/tiles/picture_layer_tiling.h"
#include "components/viz/common/traced_value.h"
namespace cc {
PrioritizedTile::PrioritizedTile() = default;
PrioritizedTile::PrioritizedTile(Tile* tile,
const PictureLayerTiling* source_tiling,
const TilePriority& priority,
bool is_occluded,
bool is_process_for_images_only,
bool should_decode_checkered_images_for_tile)
: … { … }
PrioritizedTile::~PrioritizedTile() = default;
void PrioritizedTile::AsValueInto(base::trace_event::TracedValue* value) const { … }
}