chromium/third_party/angle/src/tests/test_utils/compiler_test.h

//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// compiler_test.h:
//     utilities for compiler unit tests.

#ifndef TESTS_TEST_UTILS_COMPILER_TEST_H_
#define TESTS_TEST_UTILS_COMPILER_TEST_H_

#include <map>
#include <regex>
#include <vector>

#include "gtest/gtest.h"

#include "GLSLANG/ShaderLang.h"
#include "angle_gl.h"
#include "compiler/translator/glsl/TranslatorESSL.h"
#include "compiler/translator/tree_util/FindSymbolNode.h"

namespace sh
{

bool compileTestShader(GLenum type,
                       ShShaderSpec spec,
                       ShShaderOutput output,
                       const std::string &shaderString,
                       ShBuiltInResources *resources,
                       const ShCompileOptions &compileOptions,
                       std::string *translatedCode,
                       std::string *infoLog);

bool compileTestShader(GLenum type,
                       ShShaderSpec spec,
                       ShShaderOutput output,
                       const std::string &shaderString,
                       const ShCompileOptions &compileOptions,
                       std::string *translatedCode,
                       std::string *infoLog);

class MatchOutputCodeTest : public testing::Test
{};

// Returns a pointer to a function call node with a mangled name functionName.
const TIntermAggregate *FindFunctionCallNode(TIntermNode *root, const TString &functionName);
}  // namespace sh

#endif  // TESTS_TEST_UTILS_COMPILER_TEST_H_