#include "stream_socket_handle.h"
#include <memory>
#include "net/base/load_timing_info.h"
#include "net/log/net_log_with_source.h"
#include "net/socket/stream_socket.h"
namespace net {
StreamSocketHandle::StreamSocketHandle() = default;
StreamSocketHandle::~StreamSocketHandle() = default;
void StreamSocketHandle::SetSocket(std::unique_ptr<StreamSocket> socket) { … }
std::unique_ptr<StreamSocket> StreamSocketHandle::PassSocket() { … }
bool StreamSocketHandle::GetLoadTimingInfo(
bool is_reused,
LoadTimingInfo* load_timing_info) const { … }
void StreamSocketHandle::AddHigherLayeredPool(HigherLayeredPool* pool) { … }
void StreamSocketHandle::RemoveHigherLayeredPool(HigherLayeredPool* pool) { … }
}