chromium/third_party/angle/src/tests/compiler_tests/OES_standard_derivatives_test.cpp

//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// OES_standard_derivatives_test.cpp:
//   Test for OES_standard_derivatives
//

#include "tests/test_utils/ShaderExtensionTest.h"

OESStandardDerivativesTest;

namespace
{
const char OESPragma[] =;

// Shader calling dFdx()
const char ESSL100_DfdxShader[] =;

// Shader calling dFdy()
const char ESSL100_DfdyShader[] =;

// Shader calling fwidth()
const char ESSL100_FwidthShader[] =;

// Extension flag is required to compile properly. Expect failure when it is
// not present.
TEST_P(OESStandardDerivativesTest, CompileFailsWithoutExtension)
{}

// Extension directive is required to compile properly. Expect failure when
// it is not present.
TEST_P(OESStandardDerivativesTest, CompileFailsWithExtensionWithoutPragma)
{}

// With extension flag and extension directive, compiling succeeds.
// Also test that the extension directive state is reset correctly.
TEST_P(OESStandardDerivativesTest, CompileSucceedsWithExtensionAndPragma)
{}

// The SL #version 100 shaders that are correct work similarly
// in both GL2 and GL3, with and without the version string.
INSTANTIATE_TEST_SUITE_P();

}  // anonymous namespace