#include "test_utils/ANGLETest.h"
#include "test_utils/gl_raii.h"
#include "libANGLE/Context.h"
#include "libANGLE/Display.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include "libANGLE/renderer/vulkan/ProgramVk.h"
#include "libANGLE/renderer/vulkan/vk_helpers.h"
usingnamespaceangle;
namespace
{
class VulkanDescriptorSetTest : public ANGLETest<>
{ … };
TEST_P(VulkanDescriptorSetTest, AtomicCounterReadLimitedDescriptorPool)
{ … }
class VulkanDescriptorSetLayoutDescTest : public ANGLETest<>
{ … };
TEST_P(VulkanDescriptorSetLayoutDescTest, Basic)
{ … }
ANGLE_INSTANTIATE_TEST(…);
ANGLE_INSTANTIATE_TEST(…);
}