/* Copyright 2014 The Chromium Authors
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**
* Video profiles.
*/
enum PP_VideoProfile {
PP_VIDEOPROFILE_H264BASELINE = 0,
PP_VIDEOPROFILE_H264MAIN = 1,
PP_VIDEOPROFILE_H264EXTENDED = 2,
PP_VIDEOPROFILE_H264HIGH = 3,
PP_VIDEOPROFILE_H264HIGH10PROFILE = 4,
PP_VIDEOPROFILE_H264HIGH422PROFILE = 5,
PP_VIDEOPROFILE_H264HIGH444PREDICTIVEPROFILE = 6,
PP_VIDEOPROFILE_H264SCALABLEBASELINE = 7,
PP_VIDEOPROFILE_H264SCALABLEHIGH = 8,
PP_VIDEOPROFILE_H264STEREOHIGH = 9,
PP_VIDEOPROFILE_H264MULTIVIEWHIGH = 10,
PP_VIDEOPROFILE_VP8_ANY = 11,
PP_VIDEOPROFILE_VP9_ANY = 12,
PP_VIDEOPROFILE_MAX = PP_VIDEOPROFILE_VP9_ANY
};
/**
* Hardware acceleration options.
*/
enum PP_HardwareAcceleration {
/** Create a hardware accelerated resource only. */
PP_HARDWAREACCELERATION_ONLY = 0,
/**
* Create a hardware accelerated resource if possible. Otherwise, fall back
* to the software implementation.
*/
PP_HARDWAREACCELERATION_WITHFALLBACK = 1,
/** Create the software implementation only. */
PP_HARDWAREACCELERATION_NONE = 2,
PP_HARDWAREACCELERATION_LAST = PP_HARDWAREACCELERATION_NONE
};
/**
* Struct describing a decoded video picture. The decoded picture data is stored
* in the GL texture corresponding to |texture_id|. The plugin can determine
* which Decode call generated the picture using |decode_id|.
*/
struct PP_VideoPicture {
/**
* |decode_id| parameter of the Decode call which generated this picture.
* See the PPB_VideoDecoder function Decode() for more details.
*/
uint32_t decode_id;
/**
* Texture ID in the plugin's GL context. The plugin can use this to render
* the decoded picture.
*/
uint32_t texture_id;
/**
* The GL texture target for the decoded picture. Possible values are:
* GL_TEXTURE_2D
* GL_TEXTURE_RECTANGLE_ARB
* GL_TEXTURE_EXTERNAL_OES
*
* The pixel format of the texture is GL_RGBA.
*/
uint32_t texture_target;
/**
* Dimensions of the texture holding the decoded picture.
*/
PP_Size texture_size;
/**
* The visible subrectangle of the picture. The plugin should display only
* this part of the picture.
*/
PP_Rect visible_rect;
};
/**
* Struct describing a decoded video picture. The decoded picture data is stored
* in the GL texture corresponding to |texture_id|. The plugin can determine
* which Decode call generated the picture using |decode_id|.
*/
struct PP_VideoPicture_0_1 {
/**
* |decode_id| parameter of the Decode call which generated this picture.
* See the PPB_VideoDecoder function Decode() for more details.
*/
uint32_t decode_id;
/**
* Texture ID in the plugin's GL context. The plugin can use this to render
* the decoded picture.
*/
uint32_t texture_id;
/**
* The GL texture target for the decoded picture. Possible values are:
* GL_TEXTURE_2D
* GL_TEXTURE_RECTANGLE_ARB
* GL_TEXTURE_EXTERNAL_OES
*
* The pixel format of the texture is GL_RGBA.
*/
uint32_t texture_target;
/**
* Dimensions of the texture holding the decoded picture.
*/
PP_Size texture_size;
};
/**
* Supported video profile information. See the PPB_VideoEncoder function
* GetSupportedProfiles() for more details.
*/
struct PP_VideoProfileDescription {
/**
* The codec profile.
*/
PP_VideoProfile profile;
/**
* Dimensions of the maximum resolution of video frames, in pixels.
*/
PP_Size max_resolution;
/**
* The numerator of the maximum frame rate.
*/
uint32_t max_framerate_numerator;
/**
* The denominator of the maximum frame rate.
*/
uint32_t max_framerate_denominator;
/**
* Whether the profile is hardware accelerated.
*/
PP_Bool hardware_accelerated;
};
/**
* Supported video profile information. See the PPB_VideoEncoder function
* GetSupportedProfiles() for more details.
*/
struct PP_VideoProfileDescription_0_1 {
/**
* The codec profile.
*/
PP_VideoProfile profile;
/**
* Dimensions of the maximum resolution of video frames, in pixels.
*/
PP_Size max_resolution;
/**
* The numerator of the maximum frame rate.
*/
uint32_t max_framerate_numerator;
/**
* The denominator of the maximum frame rate.
*/
uint32_t max_framerate_denominator;
/**
* A value indicating if the profile is available in hardware, software, or
* both.
*/
PP_HardwareAcceleration acceleration;
};
/**
* Struct describing a bitstream buffer.
*/
struct PP_BitstreamBuffer {
/**
* The size, in bytes, of the bitstream data.
*/
uint32_t size;
/**
* The base address of the bitstream data.
*/
mem_t buffer;
/**
* Whether the buffer represents a key frame.
*/
PP_Bool key_frame;
};
/**
* Struct describing an audio bitstream buffer.
*/
struct PP_AudioBitstreamBuffer {
/**
* The size, in bytes, of the bitstream data.
*/
uint32_t size;
/**
* The base address of the bitstream data.
*/
mem_t buffer;
};