#include "OSWindow.h"
#include <cstring>
#include <fstream>
#include <iostream>
#include <sstream>
#include "common/debug.h"
#include "common/system_utils.h"
#if defined(ANGLE_PLATFORM_ANDROID)
# include "util/android/AndroidWindow.h"
#endif
#ifndef DEBUG_EVENTS
#define DEBUG_EVENTS …
#endif
#if DEBUG_EVENTS
static const char *MouseButtonName(MouseButton button)
{
switch (button)
{
case MOUSEBUTTON_UNKNOWN:
return "Unknown";
case MOUSEBUTTON_LEFT:
return "Left";
case MOUSEBUTTON_RIGHT:
return "Right";
case MOUSEBUTTON_MIDDLE:
return "Middle";
case MOUSEBUTTON_BUTTON4:
return "Button4";
case MOUSEBUTTON_BUTTON5:
return "Button5";
default:
UNREACHABLE();
return nullptr;
}
}
static const char *KeyName(Key key)
{
switch (key)
{
case KEY_UNKNOWN:
return "Unknown";
case KEY_A:
return "A";
case KEY_B:
return "B";
case KEY_C:
return "C";
case KEY_D:
return "D";
case KEY_E:
return "E";
case KEY_F:
return "F";
case KEY_G:
return "G";
case KEY_H:
return "H";
case KEY_I:
return "I";
case KEY_J:
return "J";
case KEY_K:
return "K";
case KEY_L:
return "L";
case KEY_M:
return "M";
case KEY_N:
return "N";
case KEY_O:
return "O";
case KEY_P:
return "P";
case KEY_Q:
return "Q";
case KEY_R:
return "R";
case KEY_S:
return "S";
case KEY_T:
return "T";
case KEY_U:
return "U";
case KEY_V:
return "V";
case KEY_W:
return "W";
case KEY_X:
return "X";
case KEY_Y:
return "Y";
case KEY_Z:
return "Z";
case KEY_NUM0:
return "Num0";
case KEY_NUM1:
return "Num1";
case KEY_NUM2:
return "Num2";
case KEY_NUM3:
return "Num3";
case KEY_NUM4:
return "Num4";
case KEY_NUM5:
return "Num5";
case KEY_NUM6:
return "Num6";
case KEY_NUM7:
return "Num7";
case KEY_NUM8:
return "Num8";
case KEY_NUM9:
return "Num9";
case KEY_ESCAPE:
return "Escape";
case KEY_LCONTROL:
return "Left Control";
case KEY_LSHIFT:
return "Left Shift";
case KEY_LALT:
return "Left Alt";
case KEY_LSYSTEM:
return "Left System";
case KEY_RCONTROL:
return "Right Control";
case KEY_RSHIFT:
return "Right Shift";
case KEY_RALT:
return "Right Alt";
case KEY_RSYSTEM:
return "Right System";
case KEY_MENU:
return "Menu";
case KEY_LBRACKET:
return "Left Bracket";
case KEY_RBRACKET:
return "Right Bracket";
case KEY_SEMICOLON:
return "Semicolon";
case KEY_COMMA:
return "Comma";
case KEY_PERIOD:
return "Period";
case KEY_QUOTE:
return "Quote";
case KEY_SLASH:
return "Slash";
case KEY_BACKSLASH:
return "Backslash";
case KEY_TILDE:
return "Tilde";
case KEY_EQUAL:
return "Equal";
case KEY_DASH:
return "Dash";
case KEY_SPACE:
return "Space";
case KEY_RETURN:
return "Return";
case KEY_BACK:
return "Back";
case KEY_TAB:
return "Tab";
case KEY_PAGEUP:
return "Page Up";
case KEY_PAGEDOWN:
return "Page Down";
case KEY_END:
return "End";
case KEY_HOME:
return "Home";
case KEY_INSERT:
return "Insert";
case KEY_DELETE:
return "Delete";
case KEY_ADD:
return "Add";
case KEY_SUBTRACT:
return "Substract";
case KEY_MULTIPLY:
return "Multiply";
case KEY_DIVIDE:
return "Divide";
case KEY_LEFT:
return "Left";
case KEY_RIGHT:
return "Right";
case KEY_UP:
return "Up";
case KEY_DOWN:
return "Down";
case KEY_NUMPAD0:
return "Numpad 0";
case KEY_NUMPAD1:
return "Numpad 1";
case KEY_NUMPAD2:
return "Numpad 2";
case KEY_NUMPAD3:
return "Numpad 3";
case KEY_NUMPAD4:
return "Numpad 4";
case KEY_NUMPAD5:
return "Numpad 5";
case KEY_NUMPAD6:
return "Numpad 6";
case KEY_NUMPAD7:
return "Numpad 7";
case KEY_NUMPAD8:
return "Numpad 8";
case KEY_NUMPAD9:
return "Numpad 9";
case KEY_F1:
return "F1";
case KEY_F2:
return "F2";
case KEY_F3:
return "F3";
case KEY_F4:
return "F4";
case KEY_F5:
return "F5";
case KEY_F6:
return "F6";
case KEY_F7:
return "F7";
case KEY_F8:
return "F8";
case KEY_F9:
return "F9";
case KEY_F10:
return "F10";
case KEY_F11:
return "F11";
case KEY_F12:
return "F12";
case KEY_F13:
return "F13";
case KEY_F14:
return "F14";
case KEY_F15:
return "F15";
case KEY_PAUSE:
return "Pause";
default:
return "Unknown Key";
}
}
static std::string KeyState(const Event::KeyEvent &event)
{
if (event.Shift || event.Control || event.Alt || event.System)
{
std::ostringstream buffer;
buffer << " [";
if (event.Shift)
{
buffer << "Shift";
}
if (event.Control)
{
buffer << "Control";
}
if (event.Alt)
{
buffer << "Alt";
}
if (event.System)
{
buffer << "System";
}
buffer << "]";
return buffer.str();
}
return "";
}
static void PrintEvent(const Event &event)
{
switch (event.Type)
{
case Event::EVENT_CLOSED:
std::cout << "Event: Window Closed" << std::endl;
break;
case Event::EVENT_MOVED:
std::cout << "Event: Window Moved (" << event.Move.X << ", " << event.Move.Y << ")"
<< std::endl;
break;
case Event::EVENT_RESIZED:
std::cout << "Event: Window Resized (" << event.Size.Width << ", " << event.Size.Height
<< ")" << std::endl;
break;
case Event::EVENT_LOST_FOCUS:
std::cout << "Event: Window Lost Focus" << std::endl;
break;
case Event::EVENT_GAINED_FOCUS:
std::cout << "Event: Window Gained Focus" << std::endl;
break;
case Event::EVENT_TEXT_ENTERED:
std::cout << "Event: Text Entered" << std::endl;
break;
case Event::EVENT_KEY_PRESSED:
std::cout << "Event: Key Pressed (" << KeyName(event.Key.Code) << KeyState(event.Key)
<< ")" << std::endl;
break;
case Event::EVENT_KEY_RELEASED:
std::cout << "Event: Key Released (" << KeyName(event.Key.Code) << KeyState(event.Key)
<< ")" << std::endl;
break;
case Event::EVENT_MOUSE_WHEEL_MOVED:
std::cout << "Event: Mouse Wheel (" << event.MouseWheel.Delta << ")" << std::endl;
break;
case Event::EVENT_MOUSE_BUTTON_PRESSED:
std::cout << "Event: Mouse Button Pressed " << MouseButtonName(event.MouseButton.Button)
<< " at (" << event.MouseButton.X << ", " << event.MouseButton.Y << ")"
<< std::endl;
break;
case Event::EVENT_MOUSE_BUTTON_RELEASED:
std::cout << "Event: Mouse Button Released "
<< MouseButtonName(event.MouseButton.Button) << " at (" << event.MouseButton.X
<< ", " << event.MouseButton.Y << ")" << std::endl;
break;
case Event::EVENT_MOUSE_MOVED:
std::cout << "Event: Mouse Moved (" << event.MouseMove.X << ", " << event.MouseMove.Y
<< ")" << std::endl;
break;
case Event::EVENT_MOUSE_ENTERED:
std::cout << "Event: Mouse Entered Window" << std::endl;
break;
case Event::EVENT_MOUSE_LEFT:
std::cout << "Event: Mouse Left Window" << std::endl;
break;
case Event::EVENT_TEST:
std::cout << "Event: Test" << std::endl;
break;
default:
UNREACHABLE();
break;
}
}
#endif
OSWindow::OSWindow() : … { … }
OSWindow::~OSWindow() { … }
bool OSWindow::initialize(const std::string &name, int width, int height)
{ … }
int OSWindow::getX() const
{ … }
int OSWindow::getY() const
{ … }
int OSWindow::getWidth() const
{ … }
int OSWindow::getHeight() const
{ … }
bool OSWindow::takeScreenshot(uint8_t *pixelData)
{ … }
void *OSWindow::getPlatformExtension()
{ … }
bool OSWindow::popEvent(Event *event)
{ … }
void OSWindow::pushEvent(Event event)
{ … }
bool OSWindow::didTestEventFire()
{ … }
void OSWindow::Delete(OSWindow **window)
{ … }
namespace angle
{
bool FindTestDataPath(const char *searchPath, char *dataPathOut, size_t maxDataPathOutLen)
{ … }
}