#ifndef CC_TREES_SINGLE_THREAD_PROXY_H_
#define CC_TREES_SINGLE_THREAD_PROXY_H_
#include <limits>
#include <memory>
#include <vector>
#include "base/cancelable_callback.h"
#include "base/containers/flat_set.h"
#include "base/memory/raw_ptr.h"
#include "base/time/time.h"
#include "base/types/optional_ref.h"
#include "cc/input/browser_controls_offset_tags_info.h"
#include "cc/scheduler/scheduler.h"
#include "cc/trees/layer_tree_host_impl.h"
#include "cc/trees/paint_holding_reason.h"
#include "cc/trees/proxy.h"
#include "cc/trees/task_runner_provider.h"
#include "components/viz/common/frame_sinks/begin_frame_args.h"
#include "components/viz/common/surfaces/local_surface_id.h"
namespace viz {
class BeginFrameSource;
struct FrameTimingDetails;
}
namespace cc {
class LayerTreeHost;
class LayerTreeHostSingleThreadClient;
class RenderFrameMetadataObserver;
class CC_EXPORT SingleThreadProxy : public Proxy,
LayerTreeHostImplClient,
public SchedulerClient { … };
class DebugScopedSetImplThread { … };
class DebugScopedSetMainThread { … };
class DebugScopedSetImplThreadAndMainThreadBlocked { … };
}
#endif