#ifndef CC_TREES_TRANSFORM_NODE_H_
#define CC_TREES_TRANSFORM_NODE_H_
#include "cc/cc_export.h"
#include "cc/paint/element_id.h"
#include "cc/trees/mutator_host.h"
#include "cc/trees/property_ids.h"
#include "ui/gfx/geometry/point3_f.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/gfx/geometry/transform.h"
#include "ui/gfx/geometry/vector2d_f.h"
namespace base {
namespace trace_event {
class TracedValue;
}
}
namespace cc {
struct CC_EXPORT TransformNode { … };
struct CC_EXPORT TransformCachedNodeData { … };
}
#endif