// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_CLIENT_DISPLAY_GL_TEXTURE_IDS_H_ #define REMOTING_CLIENT_DISPLAY_GL_TEXTURE_IDS_H_ namespace remoting { const int kGlCursorTextureId = …; const int kGlCursorFeedbackTextureId = …; // GlDesktop may occupy more than one texture unit. This should be the last // texture ID so that GlDesktop can use any id >= kGlDesktopFirstTextureId // without conflict. const int kGlDesktopFirstTextureId = …; } // namespace remoting #endif // REMOTING_CLIENT_DISPLAY_GL_TEXTURE_IDS_H_