#include "remoting/client/input/touch_input_scaler.h"
#include <algorithm>
#include "base/check_op.h"
#include "remoting/proto/event.pb.h"
namespace remoting {
TouchEvent;
TouchEventPoint;
namespace {
float Scale(float value, int output_max, int input_max) { … }
float ScaleAndClamp(float value, int output_max, int input_max) { … }
}
TouchInputScaler::TouchInputScaler(InputStub* input_stub)
: … { … }
TouchInputScaler::~TouchInputScaler() = default;
void TouchInputScaler::InjectTouchEvent(const TouchEvent& event) { … }
}