// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "remoting/codec/encoder_bitrate_filter.h" #include <algorithm> #include <cstdlib> namespace remoting { namespace { // Only update encoder bitrate when bandwidth changes by more than 33%. This // value is chosen such that the codec is notified about significant changes in // bandwidth, while ignoring bandwidth estimate noise. This is necessary because // the encoder drops quality every time it's being reconfigured. When using VP8 // encoder in realtime mode, the encoded frame size correlates very poorly with // the target bitrate, so it's not necessary to set target bitrate to match // bandwidth exactly. Send bitrate is controlled more precisely by adjusting // time intervals between frames (i.e. FPS). constexpr int kEncoderBitrateChangePercentage = …; // We use a WeightedSamples to analyze the bandwidth to avoid a sharp change to // significantly impact the image quality. By using the weight factor as 0.95, // the weight of a bandwidth estimate one second ago (30 frames before) drops to // ~21.5%. constexpr double kBandwidthWeightFactor = …; } // namespace EncoderBitrateFilter::EncoderBitrateFilter( int minimum_bitrate_kbps_per_megapixel) : … { … } EncoderBitrateFilter::~EncoderBitrateFilter() = default; void EncoderBitrateFilter::SetBandwidthEstimateKbps(int bandwidth_kbps) { … } void EncoderBitrateFilter::SetFrameSize(int width, int height) { … } int EncoderBitrateFilter::GetTargetBitrateKbps() const { … } } // namespace remoting