#include "remoting/host/action_message_handler.h"
#include <utility>
#include "base/functional/callback_helpers.h"
#include "remoting/base/compound_buffer.h"
#include "remoting/host/action_executor.h"
#include "remoting/proto/action.pb.h"
#include "remoting/protocol/message_serialization.h"
namespace remoting {
ActionResponse;
ActionMessageHandler::ActionMessageHandler(
const std::string& name,
const std::vector<protocol::ActionRequest::Action>& actions,
std::unique_ptr<protocol::MessagePipe> pipe,
std::unique_ptr<ActionExecutor> action_executor)
: … { … }
ActionMessageHandler::~ActionMessageHandler() = default;
void ActionMessageHandler::OnIncomingMessage(
std::unique_ptr<CompoundBuffer> message) { … }
}