// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/curtain_mode.h"
#include <ApplicationServices/ApplicationServices.h>
#include <Carbon/Carbon.h>
#include <Security/Security.h>
#include <unistd.h>
#include "base/apple/osstatus_logging.h"
#include "base/apple/scoped_cftyperef.h"
#include "base/functional/bind.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/mac/login_util.h"
#include "base/memory/ptr_util.h"
#include "base/task/single_thread_task_runner.h"
#include "remoting/host/client_session_control.h"
#include "remoting/protocol/errors.h"
namespace remoting {
namespace {
// Most machines will have < 4 displays but a larger upper bound won't hurt.
const UInt32 kMaxDisplaysToQuery = 32;
// 0x76697274 is a 4CC value for 'virt' which indicates the display is virtual.
const CGDirectDisplayID kVirtualDisplayID = 0x76697274;
// This method detects whether the local machine is running headless.
// Typically returns true when the session is curtained or if there are no
// physical monitors attached. In those two scenarios, the online display will
// be marked as virtual.
bool IsRunningHeadless() {
CGDirectDisplayID online_displays[kMaxDisplaysToQuery];
UInt32 online_display_count = 0;
CGError return_code = CGGetOnlineDisplayList(
kMaxDisplaysToQuery, online_displays, &online_display_count);
if (return_code != kCGErrorSuccess) {
LOG(ERROR) << "CGGetOnlineDisplayList() failed: " << return_code;
// If this fails, assume machine is headless to err on the side of caution.
return true;
}
for (UInt32 i = 0; i < online_display_count; i++) {
if (CGDisplayModelNumber(online_displays[i]) != kVirtualDisplayID) {
// At least one monitor is attached so the machine is not headless.
return false;
}
}
return true;
}
// Used to detach the current session from the local console and disconnect
// the connection if it gets re-attached.
//
// Because the switch-in handler can only called on the main (UI) thread, this
// class installs the handler and detaches the current session from the console
// on the UI thread as well.
class SessionWatcher : public base::RefCountedThreadSafe<SessionWatcher> {
public:
SessionWatcher(scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
base::WeakPtr<ClientSessionControl> client_session_control);
SessionWatcher(const SessionWatcher&) = delete;
SessionWatcher& operator=(const SessionWatcher&) = delete;
void Start();
void Stop();
private:
friend class base::RefCountedThreadSafe<SessionWatcher>;
virtual ~SessionWatcher();
// Detaches the session from the console and install the switch-in handler to
// detect when the session re-attaches back.
void ActivateCurtain();
// Installs the switch-in handler.
bool InstallEventHandler();
// Removes the switch-in handler.
void RemoveEventHandler();
// Disconnects the client session.
void DisconnectSession(protocol::ErrorCode error);
// Handlers for the switch-in event.
static OSStatus SessionActivateHandler(EventHandlerCallRef handler,
EventRef event,
void* user_data);
// Task runner on which public methods of this class must be called.
scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner_;
// Task runner representing the thread receiving Carbon events.
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner_;
// Used to disconnect the client session.
base::WeakPtr<ClientSessionControl> client_session_control_;
EventHandlerRef event_handler_ = nullptr;
};
SessionWatcher::SessionWatcher(
scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
base::WeakPtr<ClientSessionControl> client_session_control)
: caller_task_runner_(caller_task_runner),
ui_task_runner_(ui_task_runner),
client_session_control_(client_session_control) {}
void SessionWatcher::Start() {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
// Activate curtain asynchronously since it has to be done on the UI thread.
// Because the curtain activation is asynchronous, it is possible that
// the connection will not be curtained for a brief moment. This seems to be
// unavoidable as long as the curtain enforcement depends on processing of
// the switch-in notifications.
ui_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&SessionWatcher::ActivateCurtain, this));
}
void SessionWatcher::Stop() {
DCHECK(caller_task_runner_->BelongsToCurrentThread());
client_session_control_.reset();
ui_task_runner_->PostTask(
FROM_HERE, base::BindOnce(&SessionWatcher::RemoveEventHandler, this));
}
SessionWatcher::~SessionWatcher() {
DCHECK(!event_handler_);
}
void SessionWatcher::ActivateCurtain() {
// Try to install the switch-in handler. Do this before switching out the
// current session so that the console session is not affected if it fails.
if (!InstallEventHandler()) {
LOG(ERROR) << "Failed to install the switch-in handler.";
DisconnectSession(protocol::ErrorCode::HOST_CONFIGURATION_ERROR);
return;
}
base::apple::ScopedCFTypeRef<CFDictionaryRef> session(
CGSessionCopyCurrentDictionary());
// CGSessionCopyCurrentDictionary has been observed to return nullptr in some
// cases. Once the system is in this state, curtain mode will fail as the
// CGSession command thinks the session is not attached to the console. The
// only known remedy is logout or reboot. Since we're not sure what causes
// this, or how common it is, a crash report is useful in this case (note
// that the connection would have to be refused in any case, so this is no
// loss of functionality).
CHECK(session) << "Error activating curtain-mode: "
<< "CGSessionCopyCurrentDictionary() returned NULL. "
<< "Logging out and back in should resolve this error.";
const void* on_console =
CFDictionaryGetValue(session.get(), kCGSessionOnConsoleKey);
const void* logged_in =
CFDictionaryGetValue(session.get(), kCGSessionLoginDoneKey);
if (logged_in == kCFBooleanTrue && on_console == kCFBooleanTrue) {
// If IsRunningHeadless() returns true then we know that the attempt to
// switch to the login window will fail silently. This is a publicly known
// issue. We still want to try to curtain as the problem could be fixed in
// a future OS release and the user could try reconnecting in that case
// (until we had a real fix deployed). Issue is tracked via: rdar://42733382
bool is_headless = IsRunningHeadless();
std::optional<OSStatus> err = base::mac::SwitchToLoginWindow();
if (!err.has_value()) {
// Disconnect the session since we are unable to enter curtain mode.
LOG(ERROR) << "SACSwitchToLoginWindow unavailable - unable to enter "
"curtain mode.";
DisconnectSession(protocol::ErrorCode::HOST_CONFIGURATION_ERROR);
return;
}
if (err.value() != noErr) {
OSSTATUS_LOG(ERROR, err.value()) << "Failed to switch to login window";
DisconnectSession(protocol::ErrorCode::HOST_CONFIGURATION_ERROR);
return;
}
if (is_headless) {
// Disconnect the session to prevent the user from unlocking the machine
// since the call to SACSwitchToLoginWindow very likely failed. If we
// allow them to unlock the machine, the local desktop would be visible if
// the local monitor were plugged in.
LOG(ERROR) << "Machine is running in headless mode (no monitors "
<< "attached), we attempted to curtain the session but "
<< "SACSwitchToLoginWindow is likely to fail in this mode.";
DisconnectSession(protocol::ErrorCode::HOST_CONFIGURATION_ERROR);
return;
}
}
}
bool SessionWatcher::InstallEventHandler() {
DCHECK(ui_task_runner_->BelongsToCurrentThread());
DCHECK(!event_handler_);
EventTypeSpec event;
event.eventClass = kEventClassSystem;
event.eventKind = kEventSystemUserSessionActivated;
OSStatus result = ::InstallApplicationEventHandler(
NewEventHandlerUPP(SessionActivateHandler), 1, &event, this,
&event_handler_);
if (result != noErr) {
event_handler_ = nullptr;
DisconnectSession(protocol::ErrorCode::HOST_CONFIGURATION_ERROR);
return false;
}
return true;
}
void SessionWatcher::RemoveEventHandler() {
DCHECK(ui_task_runner_->BelongsToCurrentThread());
if (event_handler_) {
::RemoveEventHandler(event_handler_);
event_handler_ = nullptr;
}
}
void SessionWatcher::DisconnectSession(protocol::ErrorCode error) {
if (!caller_task_runner_->BelongsToCurrentThread()) {
caller_task_runner_->PostTask(
FROM_HERE,
base::BindOnce(&SessionWatcher::DisconnectSession, this, error));
return;
}
if (client_session_control_) {
client_session_control_->DisconnectSession(error);
}
}
OSStatus SessionWatcher::SessionActivateHandler(EventHandlerCallRef handler,
EventRef event,
void* user_data) {
static_cast<SessionWatcher*>(user_data)->DisconnectSession(
protocol::ErrorCode::OK);
return noErr;
}
} // namespace
class CurtainModeMac : public CurtainMode {
public:
CurtainModeMac(scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
base::WeakPtr<ClientSessionControl> client_session_control);
CurtainModeMac(const CurtainModeMac&) = delete;
CurtainModeMac& operator=(const CurtainModeMac&) = delete;
~CurtainModeMac() override;
// Overriden from CurtainMode.
bool Activate() override;
private:
scoped_refptr<SessionWatcher> session_watcher_;
};
CurtainModeMac::CurtainModeMac(
scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
base::WeakPtr<ClientSessionControl> client_session_control)
: session_watcher_(new SessionWatcher(caller_task_runner,
ui_task_runner,
client_session_control)) {}
CurtainModeMac::~CurtainModeMac() {
session_watcher_->Stop();
}
bool CurtainModeMac::Activate() {
session_watcher_->Start();
return true;
}
// static
std::unique_ptr<CurtainMode> CurtainMode::Create(
scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
base::WeakPtr<ClientSessionControl> client_session_control) {
return base::WrapUnique(new CurtainModeMac(caller_task_runner, ui_task_runner,
client_session_control));
}
} // namespace remoting