#include "remoting/host/desktop_geometry.h"
namespace remoting {
bool DesktopLayout::operator==(const DesktopLayout& rhs) const = default;
DesktopLayout::DesktopLayout(const DesktopLayout& other) = default;
DesktopLayout& DesktopLayout::operator=(const DesktopLayout& other) = default;
DesktopLayoutSet::DesktopLayoutSet() = default;
DesktopLayoutSet::DesktopLayoutSet(const DesktopLayoutSet&) = default;
DesktopLayoutSet::DesktopLayoutSet(const std::vector<DesktopLayout> layouts)
: … { … }
DesktopLayoutSet& DesktopLayoutSet::operator=(const DesktopLayoutSet&) =
default;
DesktopLayoutSet::~DesktopLayoutSet() = default;
bool DesktopLayoutSet::operator==(const DesktopLayoutSet& rhs) const = default;
}