// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_WIN_RDP_CLIENT_H_
#define REMOTING_HOST_WIN_RDP_CLIENT_H_
#include <memory>
#include <string>
#include "base/memory/scoped_refptr.h"
#include "base/sequence_checker.h"
namespace base {
class SingleThreadTaskRunner;
} // namespace base
namespace remoting {
class ScreenResolution;
// Establishes a loopback RDP connection to spawn a new Windows session.
class RdpClient {
public:
class EventHandler {
public:
virtual ~EventHandler() {}
// Notifies the event handler that an RDP connection has been established
// successfully.
virtual void OnRdpConnected() = 0;
// Notifies that the RDP connection has been closed.
virtual void OnRdpClosed() = 0;
};
RdpClient(scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
const ScreenResolution& resolution,
const std::string& terminal_id,
DWORD port_number,
EventHandler* event_handler);
RdpClient(const RdpClient&) = delete;
RdpClient& operator=(const RdpClient&) = delete;
virtual ~RdpClient();
// Sends Secure Attention Sequence to the session.
void InjectSas();
// Change the resolution of the desktop.
void ChangeResolution(const ScreenResolution& resolution);
private:
// The actual implementation resides in Core class.
class Core;
scoped_refptr<Core> core_;
SEQUENCE_CHECKER(sequence_checker_);
};
} // namespace remoting
#endif // REMOTING_HOST_WIN_RDP_CLIENT_H_