// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_WIN_SESSION_DESKTOP_ENVIRONMENT_H_
#define REMOTING_HOST_WIN_SESSION_DESKTOP_ENVIRONMENT_H_
#include "base/compiler_specific.h"
#include "base/functional/callback.h"
#include "base/memory/scoped_refptr.h"
#include "base/task/single_thread_task_runner.h"
#include "remoting/host/me2me_desktop_environment.h"
namespace remoting {
// Used to create audio/video capturers and event executor that are compatible
// with Windows sessions.
class SessionDesktopEnvironment : public Me2MeDesktopEnvironment {
public:
SessionDesktopEnvironment(const SessionDesktopEnvironment&) = delete;
SessionDesktopEnvironment& operator=(const SessionDesktopEnvironment&) =
delete;
~SessionDesktopEnvironment() override;
// DesktopEnvironment implementation.
std::unique_ptr<ActionExecutor> CreateActionExecutor() override;
std::unique_ptr<InputInjector> CreateInputInjector() override;
private:
friend class SessionDesktopEnvironmentFactory;
SessionDesktopEnvironment(
scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> video_capture_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> input_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
base::WeakPtr<ClientSessionControl> client_session_control,
const base::RepeatingClosure& inject_sas,
const base::RepeatingClosure& lock_workstation,
const DesktopEnvironmentOptions& options);
// Used to ask the daemon to inject Secure Attention Sequence.
base::RepeatingClosure inject_sas_;
// Used to lock the workstation for the current session.
base::RepeatingClosure lock_workstation_;
};
// Used to create |SessionDesktopEnvironment| instances.
class SessionDesktopEnvironmentFactory : public Me2MeDesktopEnvironmentFactory {
public:
SessionDesktopEnvironmentFactory(
scoped_refptr<base::SingleThreadTaskRunner> caller_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> video_capture_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> input_task_runner,
scoped_refptr<base::SingleThreadTaskRunner> ui_task_runner,
const base::RepeatingClosure& inject_sas,
const base::RepeatingClosure& lock_workstation);
SessionDesktopEnvironmentFactory(const SessionDesktopEnvironmentFactory&) =
delete;
SessionDesktopEnvironmentFactory& operator=(
const SessionDesktopEnvironmentFactory&) = delete;
~SessionDesktopEnvironmentFactory() override;
// DesktopEnvironmentFactory implementation.
std::unique_ptr<DesktopEnvironment> Create(
base::WeakPtr<ClientSessionControl> client_session_control,
base::WeakPtr<ClientSessionEvents> client_session_events,
const DesktopEnvironmentOptions& options) override;
private:
// Used to ask the daemon to inject Secure Attention Sequence.
base::RepeatingClosure inject_sas_;
// Used to lock the workstation for the current session.
base::RepeatingClosure lock_workstation_;
};
} // namespace remoting
#endif // REMOTING_HOST_WIN_SESSION_DESKTOP_ENVIRONMENT_H_