#include "remoting/protocol/audio_reader.h"
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "net/socket/stream_socket.h"
#include "remoting/base/compound_buffer.h"
#include "remoting/base/constants.h"
#include "remoting/proto/audio.pb.h"
#include "remoting/protocol/audio_stub.h"
#include "remoting/protocol/message_serialization.h"
#include "remoting/protocol/session.h"
#include "remoting/protocol/session_config.h"
namespace remoting::protocol {
AudioReader::AudioReader(AudioStub* audio_stub)
: … { … }
AudioReader::~AudioReader() = default;
void AudioReader::OnIncomingMessage(std::unique_ptr<CompoundBuffer> message) { … }
}