#include "remoting/protocol/client_video_stats_dispatcher.h"
#include <utility>
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "net/socket/stream_socket.h"
#include "remoting/base/compound_buffer.h"
#include "remoting/proto/video_stats.pb.h"
#include "remoting/protocol/frame_stats.h"
#include "remoting/protocol/message_pipe.h"
#include "remoting/protocol/message_serialization.h"
#include "remoting/protocol/video_stats_stub.h"
namespace remoting::protocol {
ClientVideoStatsDispatcher::ClientVideoStatsDispatcher(
const std::string& stream_name,
VideoStatsStub* video_stats_stub)
: … { … }
ClientVideoStatsDispatcher::~ClientVideoStatsDispatcher() = default;
void ClientVideoStatsDispatcher::OnIncomingMessage(
std::unique_ptr<CompoundBuffer> message) { … }
}