#include "remoting/protocol/data_channel_manager.h"
#include <utility>
#include "base/check.h"
#include "base/logging.h"
#include "remoting/protocol/message_pipe.h"
namespace remoting::protocol {
DataChannelManager::DataChannelManager() = default;
DataChannelManager::~DataChannelManager() = default;
void DataChannelManager::RegisterCreateHandlerCallback(
const std::string& prefix,
CreateHandlerCallback constructor) { … }
void DataChannelManager::OnRegistrationComplete() { … }
void DataChannelManager::OnIncomingDataChannel(
const std::string& name,
std::unique_ptr<MessagePipe> pipe) { … }
}