#include "remoting/protocol/host_event_dispatcher.h"
#include "base/memory/ref_counted.h"
#include "net/socket/stream_socket.h"
#include "remoting/base/compound_buffer.h"
#include "remoting/base/constants.h"
#include "remoting/proto/event.pb.h"
#include "remoting/proto/internal.pb.h"
#include "remoting/protocol/input_stub.h"
#include "remoting/protocol/message_serialization.h"
namespace remoting::protocol {
HostEventDispatcher::HostEventDispatcher()
: … { … }
HostEventDispatcher::~HostEventDispatcher() = default;
void HostEventDispatcher::OnIncomingMessage(
std::unique_ptr<CompoundBuffer> buffer) { … }
}