chromium/remoting/protocol/ice_connection_to_client.cc

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "remoting/protocol/ice_connection_to_client.h"

#include <utility>

#include "base/functional/bind.h"
#include "base/location.h"
#include "base/memory/ptr_util.h"
#include "base/task/single_thread_task_runner.h"
#include "build/build_config.h"
#include "net/base/io_buffer.h"
#include "remoting/codec/audio_encoder.h"
#include "remoting/codec/audio_encoder_opus.h"
#include "remoting/codec/video_encoder.h"
#include "remoting/protocol/audio_pump.h"
#include "remoting/protocol/audio_source.h"
#include "remoting/protocol/audio_writer.h"
#include "remoting/protocol/clipboard_stub.h"
#include "remoting/protocol/desktop_capturer.h"
#include "remoting/protocol/host_control_dispatcher.h"
#include "remoting/protocol/host_event_dispatcher.h"
#include "remoting/protocol/host_stub.h"
#include "remoting/protocol/host_video_dispatcher.h"
#include "remoting/protocol/input_stub.h"
#include "remoting/protocol/transport_context.h"
#include "remoting/protocol/video_frame_pump.h"

namespace remoting::protocol {

namespace {

std::unique_ptr<AudioEncoder> CreateAudioEncoder(
    const protocol::SessionConfig& config) {}

}  // namespace

IceConnectionToClient::IceConnectionToClient(
    std::unique_ptr<protocol::Session> session,
    scoped_refptr<TransportContext> transport_context,
    scoped_refptr<base::SingleThreadTaskRunner> video_encode_task_runner,
    scoped_refptr<base::SingleThreadTaskRunner> audio_task_runner)
    :{}

IceConnectionToClient::~IceConnectionToClient() {}

void IceConnectionToClient::SetEventHandler(
    ConnectionToClient::EventHandler* event_handler) {}

protocol::Session* IceConnectionToClient::session() {}

void IceConnectionToClient::Disconnect(ErrorCode error) {}

std::unique_ptr<VideoStream> IceConnectionToClient::StartVideoStream(
    webrtc::ScreenId screen_id,
    std::unique_ptr<DesktopCapturer> desktop_capturer) {}

std::unique_ptr<AudioStream> IceConnectionToClient::StartAudioStream(
    std::unique_ptr<AudioSource> audio_source) {}

void IceConnectionToClient::ApplyNetworkSettings(
    const NetworkSettings& settings) {}

// Return pointer to ClientStub.
ClientStub* IceConnectionToClient::client_stub() {}

void IceConnectionToClient::set_clipboard_stub(
    protocol::ClipboardStub* clipboard_stub) {}

void IceConnectionToClient::set_host_stub(protocol::HostStub* host_stub) {}

void IceConnectionToClient::set_input_stub(protocol::InputStub* input_stub) {}

PeerConnectionControls* IceConnectionToClient::peer_connection_controls() {}

WebrtcEventLogData* IceConnectionToClient::rtc_event_log() {}

void IceConnectionToClient::OnSessionStateChange(Session::State state) {}

void IceConnectionToClient::OnIceTransportRouteChange(
    const std::string& channel_name,
    const TransportRoute& route) {}

void IceConnectionToClient::OnIceTransportError(ErrorCode error) {}

void IceConnectionToClient::OnChannelInitialized(
    ChannelDispatcherBase* channel_dispatcher) {}

void IceConnectionToClient::OnChannelClosed(
    ChannelDispatcherBase* channel_dispatcher) {}

void IceConnectionToClient::NotifyIfChannelsReady() {}

void IceConnectionToClient::CloseChannels() {}

}  // namespace remoting::protocol