#ifndef REMOTING_PROTOCOL_ICE_CONNECTION_TO_CLIENT_H_
#define REMOTING_PROTOCOL_ICE_CONNECTION_TO_CLIENT_H_
#include <stdint.h>
#include <memory>
#include <string>
#include "base/memory/raw_ptr.h"
#include "base/memory/scoped_refptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread_checker.h"
#include "remoting/protocol/channel_dispatcher_base.h"
#include "remoting/protocol/connection_to_client.h"
#include "remoting/protocol/ice_transport.h"
#include "remoting/protocol/session.h"
namespace remoting::protocol {
class AudioWriter;
class HostControlDispatcher;
class HostEventDispatcher;
class HostVideoDispatcher;
class IceConnectionToClient : public ConnectionToClient,
public Session::EventHandler,
public IceTransport::EventHandler,
public ChannelDispatcherBase::EventHandler { … };
}
#endif