chromium/remoting/test/ftl_signaling_playground.h

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef REMOTING_TEST_FTL_SIGNALING_PLAYGROUND_H_
#define REMOTING_TEST_FTL_SIGNALING_PLAYGROUND_H_

#include <memory>
#include <string>

#include "base/functional/callback_forward.h"
#include "base/timer/timer.h"
#include "remoting/base/oauth_token_getter.h"
#include "remoting/protocol/client_authentication_config.h"
#include "remoting/protocol/session.h"
#include "remoting/protocol/session_manager.h"
#include "remoting/signaling/ftl_messaging_client.h"
#include "remoting/signaling/ftl_registration_manager.h"
#include "remoting/signaling/signal_strategy.h"
#include "remoting/test/fake_ice_connection.h"
#include "remoting/test/fake_webrtc_connection.h"

namespace network {
class TransitionalURLLoaderFactoryOwner;
}  // namespace network

namespace remoting {

namespace test {
class TestOAuthTokenGetter;
class TestTokenStorage;
}  // namespace test

class FtlSignalingPlayground final : public SignalStrategy::Listener,
                                     public protocol::Session::EventHandler {};

}  // namespace remoting

#endif  // REMOTING_TEST_FTL_SIGNALING_PLAYGROUND_H_