#include "services/audio/in_process_audio_manager_accessor.h"
#include "base/task/single_thread_task_runner.h"
#include "media/audio/audio_manager.h"
namespace audio {
InProcessAudioManagerAccessor::InProcessAudioManagerAccessor(
media::AudioManager* audio_manager)
: … { … }
InProcessAudioManagerAccessor::~InProcessAudioManagerAccessor() { … }
media::AudioManager* InProcessAudioManagerAccessor::GetAudioManager() { … }
void InProcessAudioManagerAccessor::SetAudioLogFactory(
media::AudioLogFactory* factory) { … }
}