#include "services/audio/input_glitch_counter.h"
#include <cstddef>
#include <utility>
#include "base/check_op.h"
#include "base/format_macros.h"
#include "base/metrics/histogram_functions.h"
#include "base/strings/stringprintf.h"
#include "base/time/time.h"
namespace audio {
namespace {
enum class AudioGlitchResult { … };
}
InputGlitchCounter::InputGlitchCounter(
base::RepeatingCallback<void(const std::string&)> log_callback)
: … { … }
InputGlitchCounter::~InputGlitchCounter() { … }
void InputGlitchCounter::ReportDroppedData(bool dropped_data) { … }
void InputGlitchCounter::ReportMissedReadDeadline(bool missed_read_deadline) { … }
void InputGlitchCounter::UploadCompleteSamples() { … }
}