chromium/services/audio/sync_reader.h

// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef SERVICES_AUDIO_SYNC_READER_H_
#define SERVICES_AUDIO_SYNC_READER_H_

#include <stddef.h>
#include <stdint.h>
#include <memory>
#include <string>

#include "base/compiler_specific.h"
#include "base/functional/callback.h"
#include "base/memory/unsafe_shared_memory_region.h"
#include "base/process/process.h"
#include "base/sync_socket.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "media/base/audio_bus.h"
#include "media/base/audio_latency.h"
#include "services/audio/output_controller.h"
#include "services/audio/output_glitch_counter.h"

namespace audio {

// An OutputController::SyncReader implementation using SyncSocket. This is used
// by OutputController to provide a low latency data source for transmitting
// audio packets between the Audio Service process and the process where the
// mojo client runs.
class SyncReader : public OutputController::SyncReader {};

}  // namespace audio

#endif  // SERVICES_AUDIO_SYNC_READER_H_