#include "services/audio/user_input_monitor.h"
#include <utility>
#include "media/base/media_switches.h"
namespace audio {
std::unique_ptr<UserInputMonitor> UserInputMonitor::Create(
base::ReadOnlySharedMemoryRegion memory) { … }
UserInputMonitor::UserInputMonitor(
base::ReadOnlySharedMemoryMapping memory_mapping)
: … { … }
UserInputMonitor::~UserInputMonitor() = default;
void UserInputMonitor::EnableKeyPressMonitoring() { … }
void UserInputMonitor::DisableKeyPressMonitoring() { … }
uint32_t UserInputMonitor::GetKeyPressCount() const { … }
}