#include "services/network/test/test_socket_broker_impl.h"
#include <errno.h>
#include "base/files/file_util.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "net/base/net_errors.h"
#include "net/log/net_log_source.h"
#include "net/socket/socket_descriptor.h"
#include "net/socket/tcp_socket.h"
#include "services/network/public/cpp/transferable_socket.h"
#if !BUILDFLAG(IS_WIN)
#include <netinet/in.h>
#include <sys/socket.h>
#include "base/files/scoped_file.h"
#else
#include <winsock2.h>
#include "base/process/process.h"
#include "base/scoped_generic.h"
#endif
namespace network {
namespace {
#if BUILDFLAG(IS_WIN)
struct SocketDescriptorTraitsWin {
static void Free(net::SocketDescriptor socket) { ::closesocket(socket); }
static net::SocketDescriptor InvalidValue() { return net::kInvalidSocket; }
};
using ScopedSocketDescriptor =
base::ScopedGeneric<net::SocketDescriptor, SocketDescriptorTraitsWin>;
net::Error GetSystemError() {
return net::MapSystemError(::WSAGetLastError());
}
#else
ScopedSocketDescriptor;
net::Error GetSystemError() { … }
#endif
}
TestSocketBrokerImpl::TestSocketBrokerImpl() = default;
TestSocketBrokerImpl::~TestSocketBrokerImpl() = default;
void TestSocketBrokerImpl::CreateTcpSocket(net::AddressFamily address_family,
CreateTcpSocketCallback callback) { … }
void TestSocketBrokerImpl::CreateUdpSocket(net::AddressFamily address_family,
CreateUdpSocketCallback callback) { … }
}