#include "services/video_effects/video_effects_service_impl.h"
#include <optional>
#include "base/run_loop.h"
#include "base/test/task_environment.h"
#include "gpu/ipc/common/mock_gpu_channel.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/bindings/receiver_set.h"
#include "services/video_effects/public/mojom/video_effects_processor.mojom.h"
#include "services/video_effects/public/mojom/video_effects_service.mojom.h"
#include "services/video_effects/test_gpu_channel_host_provider.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace video_effects {
_;
namespace {
constexpr char kDeviceId[] = …;
}
class VideoEffectsServiceTest : public testing::Test { … };
TEST_F(VideoEffectsServiceTest, DISABLED_CreateEffectsProcessorWorks) { … }
TEST_F(VideoEffectsServiceTest,
DISABLED_CreateEffectsProcessorWithSameIdFails) { … }
TEST_F(VideoEffectsServiceTest,
DISABLED_RecreateEffectsProcessorWithSameIdSucceeds) { … }
}