// Copyright 2011 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SKIA_EXT_PLATFORM_CANVAS_H_ #define SKIA_EXT_PLATFORM_CANVAS_H_ #include <stddef.h> #include <stdint.h> #include "build/build_config.h" #if BUILDFLAG(IS_WIN) #include <windows.h> #endif // The platform-specific device will include the necessary platform headers // to get the surface type. #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkCanvas.h" // A PlatformCanvas is a software-rasterized SkCanvas which is *also* // addressable by the platform-specific drawing API (GDI, Core Graphics, // Cairo...). namespace skia { // // Note about error handling. // // Creating a canvas can fail at times, most often because we fail to allocate // the backing-store (pixels). This can be from out-of-memory, or something // more opaque, like GDI or cairo reported a failure. // // To allow the caller to handle the failure, every Create... factory takes an // enum as its last parameter. The default value is kCrashOnFailure. If the // caller passes kReturnNullOnFailure, then the caller is responsible to check // the return result. // enum OnFailureType { … }; #if defined(WIN32) // The shared_section parameter is passed to gfx::PlatformDevice::create. // See it for details. SK_API std::unique_ptr<SkCanvas> CreatePlatformCanvasWithSharedSection( int width, int height, bool is_opaque, HANDLE shared_section, OnFailureType failure_type); // Returns the NativeDrawingContext to use for native platform drawing calls. SK_API HDC GetNativeDrawingContext(SkCanvas* canvas); #elif defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || \ defined(__sun) || defined(ANDROID) || defined(__APPLE__) || \ defined(__Fuchsia__) // Construct a canvas from the given memory region. The memory is not cleared // first. @data must be, at least, @height * StrideForWidth(@width) bytes. SK_API std::unique_ptr<SkCanvas> CreatePlatformCanvasWithPixels( int width, int height, bool is_opaque, uint8_t* data, OnFailureType failure_type); #endif inline std::unique_ptr<SkCanvas> CreatePlatformCanvas(int width, int height, bool is_opaque) { … } inline std::unique_ptr<SkCanvas> TryCreateBitmapCanvas(int width, int height, bool is_opaque) { … } // Copies pixels from the SkCanvas into an SkBitmap, fetching pixels from // GPU memory if necessary. // // The bitmap will remain empty if we can't allocate enough memory for a copy // of the pixels. SK_API SkBitmap ReadPixels(SkCanvas* canvas); // Gives the pixmap passed in *writable* access to the pixels backing this // canvas. All writes to the pixmap should be visible if the canvas is // raster-backed. // // Returns false on failure: if either argument is nullptr, or if the // pixels can not be retrieved from the canvas. In the latter case resets // the pixmap to empty. SK_API bool GetWritablePixels(SkCanvas* canvas, SkPixmap* pixmap); } // namespace skia #endif // SKIA_EXT_PLATFORM_CANVAS_H_