chromium/storage/browser/blob/blob_data_snapshot.h

// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef STORAGE_BROWSER_BLOB_BLOB_DATA_SNAPSHOT_H_
#define STORAGE_BROWSER_BLOB_BLOB_DATA_SNAPSHOT_H_

#include <stddef.h>

#include <string>
#include <vector>

#include "base/component_export.h"
#include "base/memory/scoped_refptr.h"
#include "storage/browser/blob/blob_data_item.h"

namespace storage {
class BlobDataBuilder;

// Snapshot of a Blob. This snapshot holds a refcount of the current
// blob item resources so the backing storage for these items will stick
// around for the lifetime of this object. (The data represented by a blob is
// immutable, but the backing store can change). Keeping this object alive
// guarantees that the resources stay alive, but it does not guarentee that
// the blob stays alive.  Use the BlobDataHandle to keep a blob alive.
// This class must be deleted on the IO thread.
class COMPONENT_EXPORT(STORAGE_BROWSER) BlobDataSnapshot {};

#if defined(UNIT_TEST)

inline bool operator==(const BlobDataSnapshot& a, const BlobDataSnapshot& b) {
  if (a.content_type() != b.content_type()) {
    return false;
  }
  if (a.content_disposition() != b.content_disposition()) {
    return false;
  }
  if (a.items().size() != b.items().size()) {
    return false;
  }
  for (size_t i = 0; i < a.items().size(); ++i) {
    if (*(a.items()[i]) != *(b.items()[i]))
      return false;
  }
  return true;
}

#endif  // defined(UNIT_TEST)

}  // namespace storage
#endif  // STORAGE_BROWSER_BLOB_BLOB_DATA_SNAPSHOT_H_