#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_UNION_INTERNALENUM_INTERNALENUMSEQUENCE_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_UNION_INTERNALENUM_INTERNALENUMSEQUENCE_H_
#include "base/check_op.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_internal_enum.h"
#include "third_party/blink/renderer/platform/bindings/union_base.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
namespace blink {
class ExceptionState;
class ScriptState;
class V8UnionInternalEnumOrInternalEnumSequence final : public bindings::UnionBase { … };
}
#endif