#include "third_party/blink/renderer/bindings/core/v8/v8_function.h"
#include <tuple>
#include "base/containers/span.h"
#include "third_party/blink/renderer/bindings/core/v8/callback_invoke_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
namespace blink {
const char* V8Function::NameInHeapSnapshot() const { … }
v8::Maybe<ScriptValue> V8Function::Invoke(bindings::V8ValueOrScriptWrappableAdapter arg0_receiver, const HeapVector<ScriptValue>& arg1_arguments) { … }
v8::Maybe<ScriptValue> V8Function::Construct(const HeapVector<ScriptValue>& arg1_arguments) { … }
void V8Function::InvokeAndReportException(bindings::V8ValueOrScriptWrappableAdapter arg0_receiver, const HeapVector<ScriptValue>& arg1_arguments) { … }
}