chromium/out/Default/gen/third_party/blink/renderer/bindings/core/v8/v8_fence_event.cc

// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// DO NOT EDIT: This file is auto-generated by
// //third_party/blink/renderer/bindings/scripts/generate_bindings.py
//
// Use the GN flag `blink_enable_generated_code_formatting=true` to enable
// formatting of the generated files.

#include "third_party/blink/renderer/bindings/core/v8/v8_fence_event.h"

#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/v8_per_isolate_data.h"

namespace blink {



namespace  {

const std::string_view kOwnPropertyNames[] =;


}  // namespace 

FenceEvent* FenceEvent::Create(v8::Isolate* isolate, v8::Local<v8::Value> v8_value, ExceptionState& exception_state) {}

 FenceEvent::FenceEvent() {}

 FenceEvent::FenceEvent(v8::Isolate* isolate) {}








Vector<V8FenceReportingDestination> FenceEvent::getDestinationOr(const Vector<V8FenceReportingDestination>& fallback_value) const {}

Vector<V8FenceReportingDestination> FenceEvent::getDestinationOr(Vector<V8FenceReportingDestination>&& fallback_value) const {}

void FenceEvent::setDestination(const Vector<V8FenceReportingDestination>& value) {}

void FenceEvent::setDestination(Vector<V8FenceReportingDestination>&& value) {}




String FenceEvent::getDestinationURLOr(const String& fallback_value) const {}

String FenceEvent::getDestinationURLOr(String&& fallback_value) const {}

void FenceEvent::setDestinationURL(const String& value) {}

void FenceEvent::setDestinationURL(String&& value) {}




String FenceEvent::getEventDataOr(const String& fallback_value) const {}

String FenceEvent::getEventDataOr(String&& fallback_value) const {}

void FenceEvent::setEventData(const String& value) {}

void FenceEvent::setEventData(String&& value) {}




String FenceEvent::getEventTypeOr(const String& fallback_value) const {}

String FenceEvent::getEventTypeOr(String&& fallback_value) const {}

void FenceEvent::setEventType(const String& value) {}

void FenceEvent::setEventType(String&& value) {}









void FenceEvent::Trace(Visitor* visitor) const {}

void FenceEvent::FillTemplateProperties(WTF::Vector<std::string_view>& properties) const {}

void FenceEvent::FillValuesImpl(ScriptState* script_state, base::span<v8::MaybeLocal<v8::Value>> values) const {}

const void* FenceEvent::TemplateKey() const {}

v8::Local<v8::Object> FenceEvent::FillValues(ScriptState* script_state, v8::Local<v8::DictionaryTemplate> dict_template) const {}

void FenceEvent::FillMembersFromV8Object(v8::Isolate* isolate, v8::Local<v8::Object> v8_dictionary, ExceptionState& exception_state) {}

const base::span<const v8::Eternal<v8::Name>> FenceEvent::GetV8OwnMemberNames(v8::Isolate* isolate) {}


}  // namespace blink