// Copyright 2018 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "absl/debugging/symbolize.h" #ifdef _WIN32 #include <winapifamily.h> #if !(WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)) || \ WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) // UWP doesn't have access to win32 APIs. #define ABSL_INTERNAL_HAVE_SYMBOLIZE_WIN32 #endif #endif // Emscripten symbolization relies on JS. Do not use them in standalone mode. #if defined(__EMSCRIPTEN__) && !defined(STANDALONE_WASM) #define ABSL_INTERNAL_HAVE_SYMBOLIZE_WASM #endif #if defined(ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE) #include "absl/debugging/symbolize_elf.inc" #elif defined(ABSL_INTERNAL_HAVE_SYMBOLIZE_WIN32) // The Windows Symbolizer only works if PDB files containing the debug info // are available to the program at runtime. #include "absl/debugging/symbolize_win32.inc" #elif defined(__APPLE__) #include "absl/debugging/symbolize_darwin.inc" #elif defined(ABSL_INTERNAL_HAVE_SYMBOLIZE_WASM) #include "absl/debugging/symbolize_emscripten.inc" #else #include "absl/debugging/symbolize_unimplemented.inc" #endif