chromium/third_party/abseil-cpp/absl/random/internal/fast_uniform_bits.h

// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef ABSL_RANDOM_INTERNAL_FAST_UNIFORM_BITS_H_
#define ABSL_RANDOM_INTERNAL_FAST_UNIFORM_BITS_H_

#include <cstddef>
#include <cstdint>
#include <limits>
#include <type_traits>

#include "absl/base/config.h"
#include "absl/meta/type_traits.h"
#include "absl/random/internal/traits.h"

namespace absl {
ABSL_NAMESPACE_BEGIN
namespace random_internal {
// Returns true if the input value is zero or a power of two. Useful for
// determining if the range of output values in a URBG
template <typename UIntType>
constexpr bool IsPowerOfTwoOrZero(UIntType n) {}

// Computes the length of the range of values producible by the URBG, or returns
// zero if that would encompass the entire range of representable values in
// URBG::result_type.
template <typename URBG>
constexpr typename URBG::result_type RangeSize() {}

// Computes the floor of the log. (i.e., std::floor(std::log2(N));
template <typename UIntType>
constexpr UIntType IntegerLog2(UIntType n) {}

// Returns the number of bits of randomness returned through
// `PowerOfTwoVariate(urbg)`.
template <typename URBG>
constexpr size_t NumBits() {}

// Given a shift value `n`, constructs a mask with exactly the low `n` bits set.
// If `n == 0`, all bits are set.
template <typename UIntType>
constexpr UIntType MaskFromShift(size_t n) {}

// Tags used to dispatch FastUniformBits::generate to the simple or more complex
// entropy extraction algorithm.
struct SimplifiedLoopTag {};
struct RejectionLoopTag {};

// FastUniformBits implements a fast path to acquire uniform independent bits
// from a type which conforms to the [rand.req.urbg] concept.
// Parameterized by:
//  `UIntType`: the result (output) type
//
// The std::independent_bits_engine [rand.adapt.ibits] adaptor can be
// instantiated from an existing generator through a copy or a move. It does
// not, however, facilitate the production of pseudorandom bits from an un-owned
// generator that will outlive the std::independent_bits_engine instance.
template <typename UIntType = uint64_t>
class FastUniformBits {};

template <typename UIntType>
template <typename URBG>
typename FastUniformBits<UIntType>::result_type
FastUniformBits<UIntType>::operator()(URBG& g) {}

template <typename UIntType>
template <typename URBG>
typename FastUniformBits<UIntType>::result_type
FastUniformBits<UIntType>::Generate(URBG& g,  // NOLINT(runtime/references)
                                    SimplifiedLoopTag) {}

template <typename UIntType>
template <typename URBG>
typename FastUniformBits<UIntType>::result_type
FastUniformBits<UIntType>::Generate(URBG& g,  // NOLINT(runtime/references)
                                    RejectionLoopTag) {}

}  // namespace random_internal
ABSL_NAMESPACE_END
}  // namespace absl

#endif  // ABSL_RANDOM_INTERNAL_FAST_UNIFORM_BITS_H_