// Copyright 2017 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef ABSL_RANDOM_INTERNAL_WIDE_MULTIPLY_H_ #define ABSL_RANDOM_INTERNAL_WIDE_MULTIPLY_H_ #include <cstdint> #include <limits> #include <type_traits> #if (defined(_WIN32) || defined(_WIN64)) && defined(_M_IA64) #include <intrin.h> // NOLINT(build/include_order) #pragma intrinsic(_umul128) #define ABSL_INTERNAL_USE_UMUL128 … #endif #include "absl/base/config.h" #include "absl/numeric/bits.h" #include "absl/numeric/int128.h" #include "absl/random/internal/traits.h" namespace absl { ABSL_NAMESPACE_BEGIN namespace random_internal { // wide_multiply<T> multiplies two N-bit values to a 2N-bit result. template <typename UIntType> struct wide_multiply { … }; // MultiplyU128ToU256 multiplies two 128-bit values to a 256-bit value. inline U256 MultiplyU128ToU256(uint128 a, uint128 b) { … } template <> struct wide_multiply<uint128> { … }; } // namespace random_internal ABSL_NAMESPACE_END } // namespace absl #endif // ABSL_RANDOM_INTERNAL_WIDE_MULTIPLY_H_