#include "third_party/blink/renderer/bindings/core/v8/v8_ua_data_values.h"
#include "third_party/blink/renderer/bindings/core/v8/generated_code_helper.h"
#include "third_party/blink/renderer/bindings/core/v8/native_value_traits_impl.h"
#include "third_party/blink/renderer/bindings/core/v8/to_v8_traits.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_navigator_ua_brand_version.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/v8_per_isolate_data.h"
namespace blink {
namespace {
const std::string_view kOwnPropertyNames[] = …;
}
UADataValues* UADataValues::Create(v8::Isolate* isolate, v8::Local<v8::Value> v8_value, ExceptionState& exception_state) { … }
UADataValues::UADataValues() { … }
UADataValues::UADataValues(v8::Isolate* isolate) { … }
String UADataValues::getArchitectureOr(const String& fallback_value) const { … }
String UADataValues::getArchitectureOr(String&& fallback_value) const { … }
void UADataValues::setArchitecture(const String& value) { … }
void UADataValues::setArchitecture(String&& value) { … }
String UADataValues::getBitnessOr(const String& fallback_value) const { … }
String UADataValues::getBitnessOr(String&& fallback_value) const { … }
void UADataValues::setBitness(const String& value) { … }
void UADataValues::setBitness(String&& value) { … }
HeapVector<Member<NavigatorUABrandVersion>> UADataValues::getBrandsOr(const HeapVector<Member<NavigatorUABrandVersion>>& fallback_value) const { … }
HeapVector<Member<NavigatorUABrandVersion>> UADataValues::getBrandsOr(HeapVector<Member<NavigatorUABrandVersion>>&& fallback_value) const { … }
void UADataValues::setBrands(const HeapVector<Member<NavigatorUABrandVersion>>& value) { … }
void UADataValues::setBrands(HeapVector<Member<NavigatorUABrandVersion>>&& value) { … }
Vector<String> UADataValues::getFormFactorsOr(const Vector<String>& fallback_value) const { … }
Vector<String> UADataValues::getFormFactorsOr(Vector<String>&& fallback_value) const { … }
void UADataValues::setFormFactors(const Vector<String>& value) { … }
void UADataValues::setFormFactors(Vector<String>&& value) { … }
HeapVector<Member<NavigatorUABrandVersion>> UADataValues::getFullVersionListOr(const HeapVector<Member<NavigatorUABrandVersion>>& fallback_value) const { … }
HeapVector<Member<NavigatorUABrandVersion>> UADataValues::getFullVersionListOr(HeapVector<Member<NavigatorUABrandVersion>>&& fallback_value) const { … }
void UADataValues::setFullVersionList(const HeapVector<Member<NavigatorUABrandVersion>>& value) { … }
void UADataValues::setFullVersionList(HeapVector<Member<NavigatorUABrandVersion>>&& value) { … }
String UADataValues::getModelOr(const String& fallback_value) const { … }
String UADataValues::getModelOr(String&& fallback_value) const { … }
void UADataValues::setModel(const String& value) { … }
void UADataValues::setModel(String&& value) { … }
String UADataValues::getPlatformOr(const String& fallback_value) const { … }
String UADataValues::getPlatformOr(String&& fallback_value) const { … }
void UADataValues::setPlatform(const String& value) { … }
void UADataValues::setPlatform(String&& value) { … }
String UADataValues::getPlatformVersionOr(const String& fallback_value) const { … }
String UADataValues::getPlatformVersionOr(String&& fallback_value) const { … }
void UADataValues::setPlatformVersion(const String& value) { … }
void UADataValues::setPlatformVersion(String&& value) { … }
String UADataValues::getUaFullVersionOr(const String& fallback_value) const { … }
String UADataValues::getUaFullVersionOr(String&& fallback_value) const { … }
void UADataValues::setUaFullVersion(const String& value) { … }
void UADataValues::setUaFullVersion(String&& value) { … }
void UADataValues::Trace(Visitor* visitor) const { … }
void UADataValues::FillTemplateProperties(WTF::Vector<std::string_view>& properties) const { … }
void UADataValues::FillValuesImpl(ScriptState* script_state, base::span<v8::MaybeLocal<v8::Value>> values) const { … }
const void* UADataValues::TemplateKey() const { … }
v8::Local<v8::Object> UADataValues::FillValues(ScriptState* script_state, v8::Local<v8::DictionaryTemplate> dict_template) const { … }
void UADataValues::FillMembersFromV8Object(v8::Isolate* isolate, v8::Local<v8::Object> v8_dictionary, ExceptionState& exception_state) { … }
const base::span<const v8::Eternal<v8::Name>> UADataValues::GetV8OwnMemberNames(v8::Isolate* isolate) { … }
}