#ifndef THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_BYTE_LENGTH_QUEUING_STRATEGY_H_
#define THIRD_PARTY_BLINK_RENDERER_BINDINGS_CORE_V8_V8_BYTE_LENGTH_QUEUING_STRATEGY_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/platform/bindings/v8_interface_bridge.h"
namespace blink {
class ByteLengthQueuingStrategy;
class ExecutionContext;
struct WrapperTypeInfo;
class CORE_EXPORT V8ByteLengthQueuingStrategy final : public bindings::V8InterfaceBridge<V8ByteLengthQueuingStrategy, ByteLengthQueuingStrategy> { … };
}
#endif